A water flask that displays the purification level, daily goal accomplishment. Integrates with smart watch web dashboard, and holographic interactive communication system
Grownup adult men need about 10 cups of fluid and women need 8 cups. On the other hand kids need 4-8 cups of fluid per day depending on their sex and age. (Health direct Australia, 2019) However, on a daily basis, fluid intake driven by thirst and the habitual consumption of beverages at meals is sufficient for the average person to maintain adequate hydration. (The National Academies / Institute Of Medicine, 2004)
Designing for the future
The project aims to create A water flask that displays the purification level, daily goal accomplishment. Integrates with smart watch web dashboard, and holographic interactive communication
The Design Approach
My design approach was divided into five steps. Empathize the situation, Define the problem/Statement, ideate where I created different ideas, prototyping and then at the end testing.
The Artefacts
The idea is to make the best use of the technology available and in combination create a sustainable product.
We took different steps of artefact to build the design better.
Starting from user person to high fidelity mockups